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	<title>Comments on: Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )</title>
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	<item>
		<title>By: best pillow for neck pain</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-72068</link>
		<dc:creator>best pillow for neck pain</dc:creator>
		<pubDate>Sat, 21 Jan 2012 03:00:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-72068</guid>
		<description>&lt;strong&gt;best pillow for neck pain...&lt;/strong&gt;

[...]MSBLOG &#187; Blog Archive &#187; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )[...]...</description>
		<content:encoded><![CDATA[<p><strong>best pillow for neck pain&#8230;</strong></p>
<p>[...]MSBLOG &raquo; Blog Archive &raquo; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )[...]&#8230;</p>
]]></content:encoded>
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		<title>By: Kinderkleding</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-72028</link>
		<dc:creator>Kinderkleding</dc:creator>
		<pubDate>Fri, 20 Jan 2012 20:10:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-72028</guid>
		<description>&lt;strong&gt;Kinderkleding...&lt;/strong&gt;

[...]MSBLOG &#187; Blog Archive &#187; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )[...]...</description>
		<content:encoded><![CDATA[<p><strong>Kinderkleding&#8230;</strong></p>
<p>[...]MSBLOG &raquo; Blog Archive &raquo; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )[...]&#8230;</p>
]]></content:encoded>
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		<title>By: led strip</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-71172</link>
		<dc:creator>led strip</dc:creator>
		<pubDate>Sun, 15 Jan 2012 00:08:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-71172</guid>
		<description>&lt;strong&gt;led strip...&lt;/strong&gt;

[...]MSBLOG &#187; Blog Archive &#187; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )[...]...</description>
		<content:encoded><![CDATA[<p><strong>led strip&#8230;</strong></p>
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]]></content:encoded>
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		<title>By: grocery coupons</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-71075</link>
		<dc:creator>grocery coupons</dc:creator>
		<pubDate>Sat, 14 Jan 2012 09:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-71075</guid>
		<description>&lt;strong&gt;grocery coupons...&lt;/strong&gt;

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		<title>By: office visio professional</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-70640</link>
		<dc:creator>office visio professional</dc:creator>
		<pubDate>Tue, 10 Jan 2012 07:03:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-70640</guid>
		<description>&lt;strong&gt;office visio professional...&lt;/strong&gt;

[...]MSBLOG &#187; Blog Archive &#187; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )[...]...</description>
		<content:encoded><![CDATA[<p><strong>office visio professional&#8230;</strong></p>
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		<title>By: office mac key</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-68378</link>
		<dc:creator>office mac key</dc:creator>
		<pubDate>Mon, 19 Dec 2011 13:57:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-68378</guid>
		<description>&lt;strong&gt;office mac key...&lt;/strong&gt;

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	<item>
		<title>By: 5 mistakes</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-67396</link>
		<dc:creator>5 mistakes</dc:creator>
		<pubDate>Fri, 09 Dec 2011 10:50:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-67396</guid>
		<description>Your site is really interesting to me and your subject matter is very relevant.  I was browsing around and came across something you might find interesting.  I was guilty of 3 of them with my sites.  &quot;99% of site owners are guilty of these 5 errors&quot;.  http://tinyurl.com/cuyfkfj You will be suprised how fast they are to fix.</description>
		<content:encoded><![CDATA[<p>Your site is really interesting to me and your subject matter is very relevant.  I was browsing around and came across something you might find interesting.  I was guilty of 3 of them with my sites.  &#8220;99% of site owners are guilty of these 5 errors&#8221;.  <a href="http://tinyurl.com/cuyfkfj" rel="nofollow">http://tinyurl.com/cuyfkfj</a> You will be suprised how fast they are to fix.</p>
]]></content:encoded>
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		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-64719</link>
		<dc:creator>memorias kingston&#124;memorias edo ram&#124;memorias pc&#124;memorias mac</dc:creator>
		<pubDate>Thu, 10 Nov 2011 13:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-64719</guid>
		<description>&lt;strong&gt;memorias kingston&#124;memorias edo ram&#124;memorias pc&#124;memorias mac...&lt;/strong&gt;

[...]MSBLOG &#187; Blog Archive &#187; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )[...]...</description>
		<content:encoded><![CDATA[<p><strong>memorias kingston|memorias edo ram|memorias pc|memorias mac&#8230;</strong></p>
<p>[...]MSBLOG &raquo; Blog Archive &raquo; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )[...]&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: top facts</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-64115</link>
		<dc:creator>top facts</dc:creator>
		<pubDate>Thu, 03 Nov 2011 06:52:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-64115</guid>
		<description>&lt;strong&gt;top facts...&lt;/strong&gt;

[...]MSBLOG &#187; Blog Archive &#187; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )[...]...</description>
		<content:encoded><![CDATA[<p><strong>top facts&#8230;</strong></p>
<p>[...]MSBLOG &raquo; Blog Archive &raquo; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )[...]&#8230;</p>
]]></content:encoded>
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		<title>By: buy office professional 2010,microsoft office professional plus 2010 product key,buy Microsoft Office 2007 Enterprise Product Key,buy office professional 2010,microsoft office professional plus 2010 product key,buy Microsoft Office 2007 Enterprise Product</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-61747</link>
		<dc:creator>buy office professional 2010,microsoft office professional plus 2010 product key,buy Microsoft Office 2007 Enterprise Product Key,buy office professional 2010,microsoft office professional plus 2010 product key,buy Microsoft Office 2007 Enterprise Product</dc:creator>
		<pubDate>Fri, 23 Sep 2011 16:40:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-61747</guid>
		<description>&lt;strong&gt;buy office professional 2010,microsoft office professional plus 2010 product key,buy Microsoft Office 2007 Enterprise Product Key,buy office professional 2010,microsoft office professional plus 2010 product key,buy Microsoft Office 2007 Enterprise Pr...&lt;/strong&gt;

[...]MSBLOG &#187; Blog Archive &#187; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )[...]...</description>
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]]></content:encoded>
	</item>
	<item>
		<title>By: Dreamweaver</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-60526</link>
		<dc:creator>Dreamweaver</dc:creator>
		<pubDate>Fri, 26 Aug 2011 15:11:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-60526</guid>
		<description>&lt;strong&gt;Cursos Adobe Dreamweaver...&lt;/strong&gt;

MSBLOG &#187; Blog Archive &#187; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )...</description>
		<content:encoded><![CDATA[<p><strong>Cursos Adobe Dreamweaver&#8230;</strong></p>
<p>MSBLOG &raquo; Blog Archive &raquo; Call of Duty World At War errors (d3dx9_37.dll &amp; Unhandled exception )&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ralph</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-53969</link>
		<dc:creator>Ralph</dc:creator>
		<pubDate>Tue, 12 Oct 2010 11:00:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-53969</guid>
		<description>btw here&#039;s the.... i don&#039;t know what it&#039;s called but here it is
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 2.0
Vertex shader version is 2.0
Video card or driver doesn&#039;t support vertex shader 3.0 or better.
  Shader model 3.0 rendering path will not be available.
Video card or driver doesn&#039;t support pixel shader 3.0 or better.
  Shader model 3.0 rendering path will not be available.
Shader model 2.0 code path is available.
Using Shader model 2.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 2x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Loading fastfile &#039;code_post_gfx&#039;
used 1.13 MB memory in DB alloc
Loading fastfile &#039;ui&#039;
used 39.48 MB memory in DB alloc
Setting initial state...
DirectX reports 256 MB of video memory and 435 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 1 on normal maps, and 3 on specular maps
Error: Could not load material &quot;water_droplet&quot;.
Error: Could not load material &quot;water_dynamic_spray&quot;.

------- sound system initialization -------


Error during initialization:
Unhandled exception caught</description>
		<content:encoded><![CDATA[<p>btw here&#8217;s the&#8230;. i don&#8217;t know what it&#8217;s called but here it is<br />
&#8212;&#8211; Initializing Renderer &#8212;-<br />
execing ragdoll.cfg from disk<br />
&#8212;&#8211; Client Initialization &#8212;&#8211;<br />
&#8212;&#8211; Client Initialization Complete &#8212;&#8211;<br />
Trying SMP acceleration&#8230;<br />
&#8230;succeeded.<br />
&#8212;&#8211; R_Init &#8212;&#8211;<br />
Getting Direct3D 9 interface&#8230;<br />
Pixel shader version is 2.0<br />
Vertex shader version is 2.0<br />
Video card or driver doesn&#8217;t support vertex shader 3.0 or better.<br />
  Shader model 3.0 rendering path will not be available.<br />
Video card or driver doesn&#8217;t support pixel shader 3.0 or better.<br />
  Shader model 3.0 rendering path will not be available.<br />
Shader model 2.0 code path is available.<br />
Using Shader model 2.0 code path because it is the best available path on this hardware.<br />
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz<br />
Game window successfully created.<br />
Using 2x anti-aliasing<br />
Creating Direct3D device&#8230;<br />
Com_TouchMemory: 0 msec. Using sum: 0<br />
Loading fastfile code_post_gfx<br />
Loading fastfile ui<br />
Loading fastfile common<br />
Initializing render targets&#8230;<br />
Requested frame buffer to be 24-bit color with 8-bit alpha<br />
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha<br />
Initializing static model cache&#8230;<br />
Initializing dynamic buffers&#8230;<br />
Initializing particle cloud buffer&#8230;<br />
Creating Direct3D queries&#8230;<br />
Loading fastfile &#8216;code_post_gfx&#8217;<br />
used 1.13 MB memory in DB alloc<br />
Loading fastfile &#8216;ui&#8217;<br />
used 39.48 MB memory in DB alloc<br />
Setting initial state&#8230;<br />
DirectX reports 256 MB of video memory and 435 MB of available texture memory.<br />
Using video memory size to cap used texture memory at 240 MB.<br />
Texture detail is set automatically.<br />
Using picmip 0 on most textures, 1 on normal maps, and 3 on specular maps<br />
Error: Could not load material &#8220;water_droplet&#8221;.<br />
Error: Could not load material &#8220;water_dynamic_spray&#8221;.</p>
<p>&#8212;&#8212;- sound system initialization &#8212;&#8212;-</p>
<p>Error during initialization:<br />
Unhandled exception caught</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ralph</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-53968</link>
		<dc:creator>Ralph</dc:creator>
		<pubDate>Tue, 12 Oct 2010 10:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-53968</guid>
		<description>Dude, i have WindowsXP i have the second problem and i don&#039;t know where to find the thing you write there.</description>
		<content:encoded><![CDATA[<p>Dude, i have WindowsXP i have the second problem and i don&#8217;t know where to find the thing you write there.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Various PC War Game</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-53841</link>
		<dc:creator>Various PC War Game</dc:creator>
		<pubDate>Tue, 28 Sep 2010 12:04:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-53841</guid>
		<description>Thanks for the great Post..Many informative ideas are Posted here..Thanks fro sharing the nice Post..Keep Sharing..</description>
		<content:encoded><![CDATA[<p>Thanks for the great Post..Many informative ideas are Posted here..Thanks fro sharing the nice Post..Keep Sharing..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Call of Duty Forums</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-53248</link>
		<dc:creator>Call of Duty Forums</dc:creator>
		<pubDate>Sat, 12 Jun 2010 00:52:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-53248</guid>
		<description>Call of Duty 7 blackops is going to be a great game.</description>
		<content:encoded><![CDATA[<p>Call of Duty 7 blackops is going to be a great game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: online stock trading guru</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-52782</link>
		<dc:creator>online stock trading guru</dc:creator>
		<pubDate>Mon, 11 Jan 2010 02:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-52782</guid>
		<description>Super-Duper site! I am loving it!! Will come back again - taking your feeds too now, Thanks.


I&#039;m Out!  :)</description>
		<content:encoded><![CDATA[<p>Super-Duper site! I am loving it!! Will come back again &#8211; taking your feeds too now, Thanks.</p>
<p>I&#8217;m Out!  <img src='http://www.msblog.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nick</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-52739</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Mon, 14 Dec 2009 23:22:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-52739</guid>
		<description>the problem im having is that it says &quot;fast file for zone &#039;code_post_gfx_mp&#039; is corrupt or unreadable&quot;. anyone have a fix? i think this is the file for storing system info, but im not sure.
if anyone has a fix, thanks in advance!</description>
		<content:encoded><![CDATA[<p>the problem im having is that it says &#8220;fast file for zone &#8216;code_post_gfx_mp&#8217; is corrupt or unreadable&#8221;. anyone have a fix? i think this is the file for storing system info, but im not sure.<br />
if anyone has a fix, thanks in advance!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mohammed</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-52637</link>
		<dc:creator>mohammed</dc:creator>
		<pubDate>Wed, 18 Nov 2009 16:21:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-52637</guid>
		<description>hi, i have windows xp and my options doesnt contain the steps u are talking about , please tell me i mean tell us plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz the way on XP!!!!!!!not vista remember xppppppp&#039;_&#039; thx</description>
		<content:encoded><![CDATA[<p>hi, i have windows xp and my options doesnt contain the steps u are talking about , please tell me i mean tell us plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz the way on XP!!!!!!!not vista remember xppppppp&#8217;_&#8217; thx</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: umar</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-52465</link>
		<dc:creator>umar</dc:creator>
		<pubDate>Sat, 26 Sep 2009 18:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-52465</guid>
		<description>PROB SOLVED!!!!! the prob of idle screen after starting new game is solved through this link

http://www.siddharthabbineni.com/tutorials/tips/cod-world-at-war-solo-start-error-fixed.html/comment-page-8#comment-809

if u have any prob mail me... umarbangash@hotmail.com</description>
		<content:encoded><![CDATA[<p>PROB SOLVED!!!!! the prob of idle screen after starting new game is solved through this link</p>
<p><a href="http://www.siddharthabbineni.com/tutorials/tips/cod-world-at-war-solo-start-error-fixed.html/comment-page-8#comment-809" rel="nofollow">http://www.siddharthabbineni.com/tutorials/tips/cod-world-at-war-solo-start-error-fixed.html/comment-page-8#comment-809</a></p>
<p>if u have any prob mail me&#8230; <a href="mailto:umarbangash@hotmail.com">umarbangash@hotmail.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hitler</title>
		<link>http://www.msblog.org/2008/11/01/call-of-duty-world-at-war-errors-d3dx9_37dll-unhandled-exception/comment-page-2/#comment-52398</link>
		<dc:creator>hitler</dc:creator>
		<pubDate>Sun, 16 Aug 2009 13:48:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.msblog.org/?p=1589#comment-52398</guid>
		<description>thanx man!!!!!!</description>
		<content:encoded><![CDATA[<p>thanx man!!!!!!</p>
]]></content:encoded>
	</item>
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